Category: School

  • 3D in Flash

    3D in Flash

    I wrote these programs after I took a Game Data Structures and Algorithms class where I learned some of the math necessary to do 3D [...]

     
  • 2D Billiards Physics in Flash

    2D Billiards Physics in Flash

    This game was an assignment for a Game Data Structures and Algorithms class. The goal of the assignment was to create a Billiards simulation where [...]

     
  • Pac-Man Automata and Vector Math

    Pac-Man Automata and Vector Math

    This program was an assignment for Programming for Digital Media. The objective of the assignment was to make several autonomous characters on the screen that [...]

     
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  • Checkers with Minimax

    Checkers with Minimax

    This program was created for Intro to Gameplay Programming. The assignment was to create AI for a Checkers. Checkers is a two-player zero-sum game, so [...]

     
  • A* Pathfinding Demos

    A* Pathfinding Demos

    This demo shows some examples of the A* path-finding algorithm. There are two different programs that I wrote to demo this algorithm. The first is [...]

     
  • Java GUI and Networking

    Java GUI and Networking

    This game was the final project for my freshman programming sequence. The goal for the assignment was to make a multi-player, networked board game using [...]

     
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  • Puzzle Data Structures

    Puzzle Data Structures

    This puzzle game was an assignment for Data Structures and Algorithms. The objective of the assignment was to create a game that required lots of [...]

     
  • Journey to Atgaderum

    Journey to Atgaderum

    Journey to Atgaderum was a game prototype made over the course of a 10-week quarter at RIT for a class called 2D Graphics Programming. The [...]

     
  • ColorBound

    ColorBound

    ColorBound is a game prototype that was created over the course of a 10-week quarter at RIT for a class called Fundamentals of Game Design [...]

     
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  • Sonar

    Sonar

    Sonar is a game prototype created during the last couple weeks of my Intro to Gameplay Programming class. The team for this project was a [...]

     
  • Empyrean Sky

    Empyrean Sky

    Empyrean Sky is a game prototype that was created over the course of a 10-week quarter at RIT for 3D Graphics Programming. This game prototype [...]

     
  • Tank Derby

    Tank Derby

    This was the final project for Interactive Digital Media. The assignment was to create any kind of game using Flash. I chose to make a [...]

     
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