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Movement
This section will describe the movement through the game world and how the player interacts with the environment.
When moving the character through the labyrinth, the player will see the world from a top-down perspective, where all of the things in the environment are represented by tiles. These tiles are laid out in a grid pattern, where the player's movement involves moving around on this grid to spaces where there are no obstacles in the way. There will be options that will allow the player to choose their means of movement, the two possible options being:
- movement by tapping on destination - the player can tap on any visible tile, which causes the character to walk to that space
- movement by specifying direction - the player can tap on a directional button, which will cause the character to move one space in that direction
While moving through the labyrinth, the player will be able to tap on different things in order to interact with them. These interactive game elements include:
- Interactive World Elements
- Shrines
- Enemy combatants
- Friendly NPC's
- Gear