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Menus
Asterion will contain several menus that allow the user to interface with the game. These menus will help the player control their interactions with the game world, keep track of the state of their avatar, and the state of the game.
The following is a list of all menu screens:
- Main Menu
- Options
- Save Game
- Load Game
- HUD
- Player status
- Item Inventory
- Weapons and Armor
- Map
- Pause
This section will describe all the menu screens in detail (which options they have and what the player can use them for):
Main
Menu - This menu is the first thing that the player sees when starting
the game. The player can choose from the following options:
- New Game - starts a new game from the beginning
- Load Game - takes the player to the load game menu
- Options - takes the player to the options screen
Options - This menu allows the user to adjust game settings. This includes sound/music volume, controls settings.
Save Game - This menu allows the user to save their game (giving a name for the save to differentiate it from other saves).
Load
Game - This menu allows the user to load a game from a list of saves.
This will include the most recent auto-save as well as any saves the
player has manually created.
HUD - This is the menu that is
displayed across the bottom of the screen during gameplay. This screen
includes buttons which will take the user to the Player Status, Item
Inventory, Weapons and Armor, Map and Pause screens.
Player
status - This screen allows the user to check the status of their
character. This includes which weapon and armor the character is
currently wearing, as well as the conditions of these items. This
screen will also show the player's health, and any other relevant stats.
Item
Inventory - This screen displays a list of all of the items that the
player is carrying. It also displays a description of what each item is
when the user selects the item. The user can choose to use or drop an
item that is selected using this screen.
Weapons and Armor -
This screen displays a list of all of the weapons and armor that the
player is carrying. It will also allow the player to select specific
items and view a description for each one. The player can see the
condition of each piece of armor or weapon and will allow the player to
drop the item.
Map - This screen will show a representation of
all of the places the player has seen so far in the labyrinth. The
player will be able to look over their map to help stay oriented, and
plan their next movements.
Pause - This screen is accessible
from the HUD and pauses the game. While on this screen the player has
the option to go to the Save Game, Load Game and Options screens.
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